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1.Introduction
2.Awakening VS Succession
3.Skill Builds
4.Protected Skills
5.Locked Skills
6.Hotbar Skills
7.Core Skills
8.Skill Enhancement (Rabam) Skills
9.Skill Add-ons
10.Skill Cancels
11.Clone Mechanic (Succession)
12.Spiritforged Mechanic (Awakening)
13.Example Skill Combos
14.Weapons
15.Armor
16.Accessories
17.Crystals
18.Artifacts and Lightstones
19.Useful Links/Credits
Introduction
Class guides are a rough explanation of the class, designed to give you an idea of the class and what you should be aiming for. You should really adapt the guide and follow your own instincts to match your play style!
I highly recommend looking at as many different sources as possible. The class discords are a great place to start, most have their own guides and resources as well as plenty of skilled players willing to help with questions.
The Maegu class uses a Foxspirit Charm as her primary weapon and a Binyeo Kinife as her secondary weapon. She is a ranged magic user, specializing in Do arts, and trained at the Jwado school. Her homeland is the Land of the Morning Light, which is an Asian-themed region, inspired by Korean folklore. Maegu is also the older sister and twin of the Woosa class.
At level 56, Maegu unlocks her succession and awakening skills. Succession Maegu can cast a variety of ranged attacks through spells using her fox spirit charm, or scatter the charms around her to deal melee damage. Maegu can also use magic to summon a clone of herself, confusing her enemies, as she swaps positions with her double. While Awakening Maegu is a melee class that uses 2 Foxtail fans. She has fast and agile skills, with a graceful and dance-like style.
Awakening VS Succession
Maegu Succession and Awakening can be unlocked after level 56 after speaking to the Black Spirit and completing the Awakening and Succession quests under the suggestions tab.
- The Awakening will unlock a completely new skill tree, which will be your primary skills from now on. The skills in the pre-awakening are mostly utility skills, and your main damage dealers will be your Awakening skills.
- The Succession skill kit enhances your foxspirit skills instead and only has a few awakening skills.
Your awakening weapon still affects your succession damage and vice versa. For example, if you are using the Succession kit, then 30% of your Awakening AP is still applied to the damage of Succession skills, as well as the additional item stats on the awakening weapon, such as Human/Species Damage and Accuracy.
For her awakening, Maegu swaps weapons with her sister Woosa. She uses the Foxtail Fan as her awakening, and Woosu uses the charm as her awakening. Although the twins share the same weapons, their combat styles are very different.
Skill Builds
Since the skill point update in late 2022, you can obtain all skills for approximately 1,000 skill points. Focus on your main skills first, then level the passives. The Weight Training skill should be leveled last since it only gives you weight limit increase.
[Click to Show/Hide] Maegu Succession Build - 981 Skill Points
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Protected Skills
It is important to read through your skills to understand which skills have protection and crowd control effects. Read through your skills carefully to get familiar with what each skill does. You can also filter the different effects in the Skill Window (K).
- Super armor (SA)
- This means you cannot be crowd controlled while this effect is active (except grab/grapple), but you will still take damage from any attacks
- Forward guard (FG)
- This means you will block damage and crowd control effects coming from the front direction of your character. The block can be broken if you take enough damage and you will see a blue shield with a number, indicating the % left of the block.
- Some classes have an “S block”. This means you will automatically use Forward Guard when moving backward with “S”.
- Invincible (I-frame)
- This means that you will not take damage and cannot be crowd controlled from any direction for the duration of the effect
Pre-awakening / Succession | |||
---|---|---|---|
Absolute: Foxspirit: Tag Prime: Foxspirit: Tag | RMB | Super Armor during the skill | |
Absolute: Bared Claws Prime: Bared Claws | A/D + LMB | Forward Guard | |
Flow: Nether River | LMB during certain Skills | Forward Guard during the skill | |
Absolute: Ghost Bomb Prime: Ghost Bomb | A/D + RMB | Invincible while moving | |
Flow: Hanpuri | E during certain skills | Super Armor | |
Absolute: Soul Tear Prime: Soul Tear | W + Q | Super Armor before the attack hits Invincible while concealed | |
Absolute: Petalblast | S + RMB | Super Armor during the skill | |
Absolute: Petal Play Prime: Petal Play | SHIFT + LMB | Forward Guard before the attack hits | |
Absolute: Foxflare Prime: Foxflare | SHIFT + Q | Super Armor before the attack hits | |
Absolute: Spirit Swirl | SHIFT + F | Super Armor during the skill | |
Absolute: Flower Shroud Prime: Flower Shroud | W/S + E | Forward Guard | |
Absolute: Bristling Sparks Prime: Bristling Sparks | SHIFT + RMB | Super Armor during the skill | |
Absolute: Spirited Away Prime: Spirited Away | S + LMB | Forward Guard | |
Absolute: Lurking Claws Prime: Lurking Claws | S + F | Super Armor during the skill | |
Absolute: Heavenward Dance Prime: Heavenward Dance | W + RMB | Super Armor during the skill | |
Prime: Foxspirit: Form | Hotbar only | Super Armor during the skill | |
Prime: Nukduri Dance | SHIFT + C | Super Armor during the skill | |
Spirit Step | SHIFT + W/A/S/D | Invincible > Super Armor | |
Chain: Spirit Step | SHIFT + W/A/S/D | Super Armor Invincible when character disappears | |
Absolute: Path of Petals | W + F | Invincible during first movement Super Armor during the skill |
Awakening | |||
---|---|---|---|
Foxspirit Conduit | Hotbar Only | Super Armor | |
Hazy Path | W + RMB | Invincible > Super Armor during the skill | |
Foxflare Charge | W + F | Invincible > Super Armor during the skill | |
Emberclaw Torrent | SHIFT + RMB | Forward Guard during the skill | |
Flow: Emberclaw Sweep | LMB after Emberclaw Slash | Forward Guard during the skill | |
Flow: Foxflare Encore | F after Twirling Foxflare | Super Armor during the skill | |
Twirling Rhapsody | RMB + A/D | Super Armor during the skill | |
Emberclaw Finale | SHIFT + Q | Super Armor during the skill | |
Foxflare Fleche | RMB | Invincible at the start of the skill | |
Twirling Retreat | S + F | Super Armor during the skill | |
Foxflare Ambush | F | Super Armor during the skill |
PVE Iframe
Evasion, Spirit Step, and Chain: Spirit Step are also “PVE Iframes”, which means these skills have a 1-second invincibility effect against monsters only, even if you spam the skill repeatedly.
Locked Skills
To lock a skill, press the lock icon on the top of each skill icon in the skill window (K).
These are theSuccession and Awakening skills I recommend locking to help prevent messing up combos during PVP.
- Evasion
Hotbar Skills
These are the minimum skills I recommend putting on your hotbar.
You may also want to put more skills on your hotbar and cooldown slots to keep track of them. For more information about how to do this, check out our Edit UI and Settings Guide.
Skill Name | Reason |
---|---|
Prime: Foxspirit: Form | Can only be used from Hotbar |
Foxspirit Conduit | Can only be used from Hotbar |
Constriction Charm (Level 57 Rabam) | Optional: Some players find it easier to use from Hotbar for quick use. |
Spirit Sparks OR (Level 58 Rabam) | Can only be used from Hotbar |
Core Skills
Core skills are a way of upgrading 1 skill from your awakening skill kit.
Core skills are usually down to preference but most players choose the Twirling Foxflare skill for PVE due to the added Forward Guard, and Twirling Rhapsoldy is a good PVP options for different situations as it can be used as an additonal CC catch.
- Core: Emberclaw Torrent: Floating on attack 1 hits
- Core: Emberclaw Slash: Forward Guard while using the skill.
- Core: Twirling Foxflare: Forward Guard while using the skill..
- Core: Emberclaw Crush: Super Armor while using skill.
- Core: Twirling Rhapsody: Floating on first and last attack hits (nullified during cooldown)
- Core: Emberclaw Finale: Knockdown on good hits.
Skill Enhancement (Rabam) Skills
Skill Enhancement skills can be obtained in the Skill Window (K) under the “Skill Enhancement” tab at the top. At levels 56, 57, and 58, you will have 2 different options to choose between. These skills have no skill points cost, but you have to have other skills leveled up to be able to take them.
Level 56 – [SHIFT + X]
- Heavenly Return – Requires [Flow: Hanpuri] and [Soulflame III]
- Spirit Parade – Requires [Flow: Hanpuri] and [Soulsnare III]
For the level 56 rabam, the choice is down to preference. Both skills can flow nicely out of Flow: Hanpuri by pressing (F) or (E) afterward.
So you can just hold (E) to use Soulflame > Flow: Hanpuri > Heavenly Return/Spirit Parade, or you can hold (F) to use Soulsnae > Flow: Hanpuri > Heavenly Return/Spirit Parade
Heavenly Return is an unprotected skill with a Stun CC. The skill is quick to cast with a short animation and has good damage.
Spirit Paradehas a Super Armor protection, and can be useful for trading damage in PVP. The damage is decent and the skill also has a push CC that only works on monsters.
Level 57 – [SHIFT + Z]
- Petal Snare – Requires [Petal Play III] and [Petalblast III]
- (Preferred Choice)
- Constricting Charm –Requires [Petal Play III] and [Spirit Swirl IV]
For the level 57 rabams, Petal Snare is the more popular choice at the moment.
Petal Snare has Forward Guard protection and moves you backwards slightly so is great an an extra form of protection that is useful in group PVP. The skill has a long animation, but it can be canceled using your (SHIFT + W/A/S/D) dash.
In comparison, Constricting Charm is a faster skill with Super Armor protection. It can also flow nicely into the Level 58 rabam: Spirit Sparks by holding (LMB) at the end.
Level 58 – [Quickslot Only]
- Spirit Sparks – Requires [Spirit Swirl IV] and [Bristling Sparks IV]
- Soul Charm – Requires [Spirit Swirl IV] and [Spirited Away IV]
- (Preferred Choice)
For the 3rd Rabam skill, Soul Charm is the recommended choice. It has Super Armor and recovers a flat number of HP. The skill has no damage or CC so you can use it before engaging in PVP or after you disenage for a fast heal.
Spirit Sparks has Forward Guard protection and flows nicely after the level 57 rabam: Constirctiong Charm by holding (LMB). The skill has good damage and also has decent HP recovery on hits but you are forced to use both skills to really make the rabam useful.
Skill Add-ons
Below are some examples of PVE skill add-ons you can take. These add-ons are recommended by the Class Discord for the specific combos listed in this guide. Full credit goes to the original sharer.
If you would like example skill add-ons for other scenarios, please refer to the Class Discord and its resources.
I recommend experimenting with your add-ons and figuring out what is best for you because it really depends on your personal preference and how you play your class. If you’re simply not sure what to take then you can blindly follow the examples below and they will still be effective.
You can also check our Skill Add-on guide for a complete list of Skill Add-ons.
Succession PVE Add-ons (Credit: Archamarge) | |
---|---|
Heavenward Dance I | Extra AP Against Monsters +20 for 7 sec |
Attack/Casting Speed +7% for 7 sec | |
Petal Play I | All Evasion Rate -4% for 10 sec for target |
All DP +15 for 7 sec | |
Foxflare I | Critical Hit Rate +20% for 7 sec |
Extra AP Against Monsters +20 for 7 sec | |
Spirit Swirl I | All DP -20 for 10 sec for target |
150 bleeding damage per 3 sec for 15 sec | |
Flower Shroud I | All DP -15 for 10 sec for target |
Attack/Casting Speed +7% for 7 sec | |
Bristling Sparks I | Extra AP Against Monsters +30 for 7 sec |
Critical Hit Rate +30% for 7 sec |
Skill Cancels
Some skills can be “canceled” by comboing them with another skill. Canceling a skill can shorten the skill casting animation, making some skills almost instant and shortening the unprotected gaps. Below is a list of Skill cancels for you to learn.
Succession Skill Cancels
Spirit Step (SHIFT + W/A/S/D) can be canceled into using almost any other skill, to skip the first Super Armor, shortening the skill, but giving you Invincibility straight away.
- Eg. You can use Charm Mastery (LMB) > Spirit Step (SHIFT + W/A/S/D)
- or Lurking Claws (S + F) > Spirit Step (SHIFT + W/A/S/D)
- or Foxflare (SHIFT + Q) > Spirit Step (SHIFT + W/A/S/D)
- etc.
Spirit Swirl (SHIFT + F) can be canceled into by using almost any skill first to remove the starting animation:
- Eg. You can use Soul Tear (W + Q) > Spirit Swirl (SHIFT + F)
- or Heavenward Dance (W + RMB) > Spirit Swirl (SHIFT + F)
- or Foxflare (SHIFT + Q) > Spirit Swirl (SHIFT + F)
- etc.
Petal Play (SHIFT + LMB) can be canceled into by using certain skills first:
- Eg. You can use Spirited Away (S + LMB) > Petal Play (SHIFT + LMB)
- or Bared Claws (A/D + LMB) > Petal Play (SHIFT + LMB)
Foxpirit: Tag (RMB) can be canceled into by using certain skills first:
- Eg. Use Spirit Step (SHIFT + W/A/S/D) > Foxspirit: Tag (RMB)
- or Bared Claws (A/D + LMB) > Foxspirit: Tag (RMB)
- or Flower Shroud (W/S + E) > Foxspirit: Tag (RMB)
Bristling Sparks (SHIFT + RMB) can be canceled into by using almost any skill first to remove the starting animation:
- Eg. Use Spirit Step (SHIFT + W/A/S/D) > Bristling Sparks (SHIFT + RMB)
- or Ghost Bomb (A/D + RMB) > Bristling Sparks (SHIFT + RMB)
- or Floud Shroud (W/S + E) > Bristling Sparks (SHIFT + RMB)
- or Lurking Claws (S + F) > Bristling Sparks (SHIFT + RMB)
- etc.
Bristling Sparks (SHIFT + RMB) and many other long animation skills can also be canceled early:
- Eg. You can use Bristling Sparks (SHIFT + RMB) > Bared Claws (A/D + LMB)
- or Bristling Sparks (SHIFT + RMB) > Spirit Step (SHIFT + W/A/S/D)
- or Spirit Swirl (SHIFT + F) > Bared Claws (A/D + LMB)
- etc.
Clone Mechanic (Succession)
Succession Maegu has a unique mechanic, allowing her to create an exact clone of herself and swap places with it to confuse her enemies in combat.
The clone is an exact copy of your character, even down to the outfit (including dye settings). It appears as a white dot on the mini-map like a normal player, and also has your character name, family name, guild name, title, and rankings. The clone will also have a HP bar with the same HP as when you cast the skill.
Maegu can use Prime: Foxspriit: Deceiver [Q] to swap places with her clone. The swap is unprotected but almost instant and the clone will shortly disappear after the swap. You cannot use the [Q] swap if you are CC’d.
Clones do not take damage and cannot be CC’d. You can also walk through them without collision but they do have a red cross-hair when you aim at them.
Maegu can create a clone using the following skills:
- Soul Tear (W + Q)
- Bared Claws (A/D + LMB)
- Flower Shroud (W + E)
Advanced Use:
Teleporting to your clone can also displace any skills that have a casting animation, moving the skill with you when you swap locations.
- Eg. Use Bared Claw (A/D + LMB) to summon a clone, then Spirit Swirl (SHIFT + F) and then press (Q) during the Spirit Swirl skill animation to teleport to the clone whilst still casting Spirit Swirl.
Spiritforged Mechanic (Awakening)
Awakening Maegu has a unique mechanic, allowing her to empower certain skills when in the Spiritforged state.
Certain skills can be used to put you into the Spiritforged state, and other skills such as pre-awakening skills and Spirit Step will take you out of the stance. Using Twirling Rhapsody twice in a row will also take you out of Spiritforged state.
Whilst in the Spiritforged state, some skills can be used to empower the skills, and will also give you a Critical Hit Damage buff.
Each time you use an empowered skill without coming out of Spiritforged state, it will “level up” the Critical Hit Damage buff, starting at a +2.5% buff, then +5%, and finally +10%.
Eg. you can use the Hazy Path (W + RMB) skill to enter Spiritforge state, then Foxflare Stroke (S + RMB) to empower the skill, increasing it’s AOE size and activation speed, as well as giving you the +2.5% Critical Hit Damage buff. You then use Twirling Foxflare (SHIFT + F) to empower the skill and increase the Critical HIt Damage buff to +5%.
However, if you used a pre-awakening skill after Foxflare Stroke, then you would no longer be in Spiritforged state. So if you switched back to awakening and used the Twirling Foxflare, then it would not be the Spiritforged version. Therefore it is important to rotate your skills in a certain way so you are always empowering your awakening skills and maintaining the Critical Hit Damage buff.
Skills that put you into Spiritforged State:
- Hazy Path (W + RMB)
- Foxflare Charge (W + F)
- Emberclaw Torrent (SHIFT + RMB)
- Emberclaw Slash (SHIFT + LMB)
- Flow: Emberclaw Slash (LMB after Emberclaw Slash)
- Emberclaw Finale (SHIFT + Q)
- Emberclaw Crush (E)
Skill that can be empowered by Spiritforged State | |||
---|---|---|---|
Twirling Foxflare | SHIFT + F | Increase activation speed Increase attack area | |
Flow: Foxflare Encore | F after Twirling Foxflare | Added last attack 2 Increase activation speed Increase attack area | |
Twirling Rhapsody | RMB + A/D | Added attack 2 Increae attack area | |
Foxflare Stroke | RMB + S | Increase activation speed Increase attack area | |
Foxflare Cleave | Q | Added attack 2 Increase attack area | |
Foxflare Fleche | RMB | Added attack 1 | |
Twirling Retreat | S + F | Increase attack area | |
Fan Kick | S + LMB | Air attack damage +10% for 5 sec when using the skill Increase attack area | |
Foxflare Ambush | F | Added attack 2 Increase activation speed |
Example Skill Combos
Below are some example Skill Combos from the Maegu and Twin discord to practise and get you started. For more combos and more information about your skills, or how to flow your skills together, check the Twin Discord server or Maegu Discord Server. Full credit goes to the Discords and original sharer of the combos.
(SUCCESSION COMBO)
[SHIFT] + [W] > [W] + [F] > [F] > [W] + [E] > [W] + [Q]
This is an example mobility combo for general movement.
(SUCCESSION COMBO)
[SHIFT] + [Q] > [W/S] + [E] > [SHIFT] + [LMB] > [S] + [LMB] > [W] + [RMB] > [SHIFT] + [RMB] > [RMB] > [S] + [RMB] > [SHIFT] + [F] > [S] + [SPACE] > Repeat…
This is an example PVE combo by player Archamarge.
To start of this combo, Archamarge highly suggests that you pull your mobs/packs with Bared Claws (A/D + LMB) and Flow: Nether River (LMB) for the evasion rate -9% debuff, and the +20 AP buff. You can also find more information here and recommended addons.
(SUCCESSION COMBO)
[A/D] + [LMB] > [RMB] > [SPACE] > [S] + [LMB] > [SHIFT] + [LMB] > [SHIFT] + [Q] > [SHIFT] + [RMB] > [W] + [RMB] > [RMB] > [SPACE] > [SHIFT] + [F] > [S] + [LMB] > [SHIFT] + [LMB] > [SHIFT] + [Q] > [W] + [RMB] > Repeat…
This is an example PVE combo by player De_Santos and can be used in an infinite loop, designed for higher end grind spots like Gyfin and Hexe.
(SUCCESSION COMBO)
[S] + [F] > [S] + [E] > [RMB] > [SPACE] > [SHIFT] + [Q] > [F] > [SHIFT] + [LMB] > [A/D] + [LMB]
This is an example PVP combo by player Akaglitch. Recommended Addons. You can also end the combo with Heavenward Dance (W + RMB) or Soulflame (E)
(SUCCESSION COMBO)
[SHIFT] + [Q] > [SPACE] > [S] + [LMB] > [SHIFT] + [LMB] > [A/D] + [LMB]
This is a PVP combo designed for largescale PVP, shared by player and Streamer itmeBloo.
(SUCCESSION COMBO)
[W/S] + [E] > [SHIFT] + [Q] > [SHIFT] + [LMB] > [S] + [LMB] > [RMB] > [SPACE]
This is a PVP combo designed for 1v1 duels, shared by player Elluna with recommended addons
You can start the combo with Bristling Sparks (SHIFT + RMB) or Flower Shroud (W/S + E) for a Stun CC.
(SUCCESSION COMBO)
[W/S] + [E] > [A/D] + [LMB] (x1 hit) > [RMB] > [SPACE] > [SHIFT] + [Q] > [S] + [LMB] > [SHIFT] + [LMB] > [W] + [RMB] > [SHIFT] + [F]
This is an example of a PVP combo starting with a Stun CC catch and re-cc with Foxflare (SHIFT + Q)
Weapons
Mainhand Weapon | Details |
---|---|
Tuvala Foxspirit Charm | Tuvala Weapons are obtained through Season Servers and are the best starting weapons. If you are a new or returning player, I would recommend creating a Season Character. |
Kzarka Foxspirit Charm | Kzarka is a boss weapon that you will upgrade your Tuvala weapon into. It is a great weapon for PVX. |
Offin Tett Foxspirit Charm | Offin Tett is a boss weapon alternative. Most players tend to pick Kzarka. The difference is that Offin has slightly more AP which can help you reach the higher AP brackets more easily, in return you lose accuracy, which can be fine on certain classes that don’t rely on accuracy too much. If you are unsure of which weapon to go for, just go with Kzarka. |
Blackstar Foxspirit Charm | Blackstar is the best in slot PVE weapon. Godr-Ayed weapons are an alternative to Blackstar weapons, with the same stats but a different enhancing method. You can swap from a PEN Kzarka to a TET Blackstar and it will still perform better in PVE due to the additional monster damage. The monster damage applies to both your pre-awakening and awakening skills, even though it is a main-hand weapon. Unlike boss weapons, you cannot put caphras into this weapon, but it has a higher base AP. PEN Blackstars are also the hardest weapons to enhance. |
Awakening Weapon | Details |
---|---|
Tuvala Foxtail Fans | Tuvala Weapons are obtained through Season Servers and are the best starting weapons. If you are a new or returning player, I would recommend creating a Season Character. |
Dandelion Foxtail Fans | Dandelion is a boss weapon which you will upgrade your Tuvala weapon into. It is a great weapon for PVX. You can also enhance this weapon with a Garmoth’s Heart to make it a Fiery weapon and unlock extra Crystal slots. |
Blackstar Foxtail Fans | Blackstar is the best in slot PVE weapon. Godr-Ayed weapons are an alternative to Blackstar weapons, with the same stats but a different enhancing method. Like the main-hand Blackstar weapon, the awakening Blackstar has additional monster damage. However, it has less monster damage than the main-hand, so usually players prioritize getting the main-hand one first, or may choose to only use the main-hand Blackstar weapon. |
Offhand Weapon | Details |
---|---|
Tuvala Binyeo Knife | Tuvala Weapons are obtained through Season Servers and are the best starting weapons. If you are a new or returning player, I would recommend creating a Season Character. |
Kutum Binyeo Knife | Kutum is the offhand weapon you should get first and should swap your Tuvala offhand for. The Kutum weapons have a mixture of AP and DP with additional monster damage. This makes them great for PVE and they are also good in PVP when running hybrid evasion builds on certain classes. You can also enhance this weapon with a Garmoth’s Heart to make it a Fiery weapon with extra stats. |
Nouver Binyeo Knife | Nouver is your PVP offhand. It is considered the best in slot for PVP in most classes due to its high AP. You can also enhance this weapon with a Garmoth’s Heart to make it a Fiery weapon with extra stats. |
Blackstar Binyeo Knife | Blackstar offhands are another choice for PVE. Godr-Ayed weapons are an alternative to Blackstar weapons, with the same stats but a different enhancing method. However, when you compare a PEN Blackstar offhand with a PEN Kutum (Caphras 20), there is very little difference between the two. Blackstars are known to be the hardest weapons in the game to enhance, and obtaining a PEN Kutum with caphras level 20 is much more obtainable, for this reason, it is not recommended to go with a Blackstar offhand at the moment and would be an endgame goal for very few players. |
Armor
For your armor, you will make a choice between Damage Reduction or Evasion gear. I recommend reading our guide about the two different DP stats if you want to learn what the two different stats do.
Generally, you are recommended to build Damage Reduction on Maegu at first, then you have the option to switch Evasion later on. Succession Maegu can work with evasion but is not that common anymore since players would rather go for full human damage AP on a ranged class.
Because of the way the Evasion stat works, you may find that you are squishy for a long time and that your Evasion isn’t really doing much for you. This is why players only recommend swapping to Evasion armors once you reach full PEN gear with Caphras Level 9 or higher. It is also worth noting that Damage Reduction is still viable on Maegu, and is also viable on all classes, while Evasion is not viable on all classes. I highly recommend doing some research before committing to Evasion.
Armor | Details |
---|---|
Tuvala Set
| Tuvala Armors are obtained through Season Servers and are the best starting armors. If you are a new or returning player, I would recommend creating a Season Character. |
Boss Set (Damage Reduction)
| This boss set is the most popular boss set to go for after graduating from Season. This set is focuses on Damage Reduction, which is viable on all classes. Classes which should always pick damage reduction:
This is because these classes either have bad base evasion or have shields that scale well with Damage Reduction. ** Choosing the Red Nose Armor is recommended instead of Dim Tree to save you silver later on, since it requires far fewer caphras to get to caphras level 10. |
Boss Set (Evasion)
| This boss set is the evasion build boss set. If you are unsure of which to pick, the general answer is to just go with the Damage Reduction set. Evasion is only considered good on certain classes:
and can be considered viable on other classes in return for less damage:
** Choosing the Red Nose Armor is recommended instead of Dim Tree to save you silver later on, since it requires far fewer caphras to get to caphras level 10. |
Fallen God Armor | Fallen God Armor is the best in slot armor piece. It will eventually replace your Red Nose armor. To make the Fallen God Armor, you will need a Flame of Despair and a PEN Red Nose or Dim Tree Armor with level 10 caphras. This is why it is recommended to go with Red Nose, since it costs fewer caphras to get to caphras level 10. |
Labreska Helmet | Labreska Helmet is the best in slot helmet piece. It will eventually replace your Giath/Griffon helmet. To make the Labreska helmet you will need a Flame of Frost and a PEN Giath or Griffon Helmet with level 10 caphras. Both of these helmets require the same amount of caphras to get to level 10. |
Dahn’s Gloves | Dahn’s Gloves are the best in slot gloves piece. It will eventually replace your Bheg’s/Leebur’s Gloves. To make the Dahn’s Gloves you will need a Flame of Hongik and a PEN Bheg’s or Leebur’s with level 10 caphras. Both of these gloves require the same amount of caphras to get to level 10. There are also 2 versions of the Dahn’s Gloves. The green version has higher evasion, while the blue version has higher damage reduction and accuracy. |
Ator’s Shoes | Ator’s Shoes are the best in slot shoes piece. It will eventually replace your Urugon’s/Muskan’s Shoes. To make the Ator’s Shoes you will need a Flame of Resonance and a PEN Urugon’s or Muskan’s with level 10 caphras. Both of these shoes require the same amount of caphras to get to level 10. There are also 2 versions of the Ator’s Shoes. The green version has higher evasion, while the blue version has higher damage reduction and accuracy. |
Accessories
There are various different accessories in the game. At first, just focus on using the accessories that give you the highest AP in each slot.
There are also “free” accessories that all new players should get:
Accessory | How to obtain |
---|---|
Tuvala Accessories | Tuvala accessories are starter accessories obtained from the Season Server. Try to push up your accessories to PEN if possible, but if you don’t have much time to play Season, then focus on your Weapons and Armor first. |
PEN Capotia Necklace | You can obtain a FREE PEN Capotia Accessory from the Season Servers Special Reward. For your first season, it is recommended to get the PEN Capotia Necklace because it gives the most AP. You then want to create another Season character in the next season to get the PEN Capotia Belt, and finally the PEN Capotia Ring or Earring. |
PEN Ring of Crescent Guardian | You can obtain a PEN Ring of Crescent Guardian by completing Jetina’s PEN Accessory quests. These are daily quests that take a minimum of 45 days to complete. Every new and returning player should complete these as early as possible for a highly discounted PEN accessory. |
Common Starter PVE accessories:
- TET Black Distortion Earrings or TET Narc Ear Accessory (PEN Capotia Earring)
- TET Basilisk’s Belt (or PEN Capotia Belt)
- TET Ring of Crescent Guardian
- TET Ogre Ring/Laytenn’s Necklace (or PEN Capotia Necklace).
PEN Tuvala Necklace | ⇒ | PEN Capotia Necklace | ⇒ | PEN Tungrad Necklace PEN Ogre Ring PEN Laytenn’s Necklace |
PEN Tuvala Ring | ⇒ | PEN Capotia Ring | ⇒ | PEN Ring of Crescent Guardian PEN Tungrad Ring PEN Eye of the Ruins Ring |
PEN Tuvala Belt | ⇒ | PEN Capotia Belt | ⇒ | PEN Basilisk Belt PEN Valtarra Eclipsed Belt PEN Tungrad Belt |
PEN Tuvala Earring | ⇒ | PEN Capotia Earring | ⇒ | TET Black Distortion Earring |
Crystals
Below is an example starter Crystal build for PVE. Some of the crystals are expensive. You can obtain the Rebellious Crystal by completing the main story questline. For more example crystal builds, including an end-game PVE crystal build, and PVP Crystal builds, check our Crystal Preset Guide.
- Ah’krad Crystal x2
- Rebellious Spirit Crystal x2
- Red Battlefield Crystal: Adamantine x2
- Ancient Magic Crystal of Crimson Flame – Power x2
- Dark Red Fang Crystal – Valor x2
- Corrupted Magic Crystal x2
- Max HP +350
- All AP +34
- All Accuracy +6
- Extra Damage to Monsters +20
- Hidden Damage Reduction -4
- Knockdown/Bound Resistance +50%
- Stun/Stiffness/Freezing Resistance +10%
- Critical Hit Level +4
- Critical Hit Damage +22%
- Skill EXP +10%
This is an example PVP Build for Maegus using Damage Reduction Armors and going full Human Damage (glass cannon). For more example crystal builds, check our Crystal Preset Guide or the Class Discord.
- Glorious Crystal of Gallantry – Olucas x2
- Red Spirit Crystal x2
- Crystal of Elkarr x2
- Corrupted Magic Crystal x2
- JIN: Magic Crystal – Viper x2
- Red Battlefield Crystal: Viper x2
- Red Battlefield Crystal: Carmae x2
- Ancient Spirit’s Crystal – Swiftness x1
- All accuracy +70
- Ignore All Resistance +20%
- Max HP +200
- All AP +14
- Extra Damage to Humans +56
- All Damage Reduction -4
- Critical Hit Damage +22%
- Attack, Casting Speed +2%
- Attack Speed +6
- Casting Speed +4
- Critical Hit +2
- Movement Speed +2
This is an example PVP Build for Maegus using Evasion armors and wanting a more balanced generic build. For more example crystal builds, check our Crystal Preset Guide or the Class Discord.
- HAN Magic Crystal – Hoom x4
- Glorious Crystal of Gallantry – Olucas x2
- Red Spirit Crystal x2
- Crystal of Elkarr x2
- JIN Glorious Crystal of Honor – Special Evasion x2
- JIN: Magic Crystal – Viper x2
- Ancient Spirit’s Crystal – Swiftness x1
- All accuracy +80
- Ignore All Resistance +20%
- All Resistance +4%
- Grapple Resistance +3%
- Knockdown/Bound Resistance +3%
- Knockback/Floating Resistance +3%
- Stun/Stiffness/Freezing Resistance +3%
- Max HP +1170
- All AP +10
- Extra AP Against Monster +10
- All Damage Reduction +20
- All Evasion +8
- Special Attack Evasion Rate +20%
- Attack Speed +2
- Casting Speed +2
- Movement Speed +2
Artifacts and Lightstones
There are a few different viable choices for both Artifacts and Lightstone combos. Maegu is the “Magic Damage” type so you want to go for Magic Accuracy and Magic Damage for offensive artifacts.
For PVE Lighstones there are a few different options to min-max. For certain spots, you may want to use Species damage combos (eg. The Wild: Demihumans, The Wild: Kamaslyvia, The Wild: Humans). Species damage combos perform better if you are reaching the monster AP caps at a certain zone.
A more generic PVE combo is listed below that is recommended for your class and will work at any spot.
You can also find more information about Artifacts and Lightstones, and how to obtain them, in our guide. We also have a list of Best in slot Artifacts and Lightstones.
Artifacts for PVE:
Marsh’s Artifact – Extra AP Against Monsters
- (Extra Damage to Monsters +6)
Lesha’s Artifact – Monster Damage Reduction
- (Monster Damage Reduction +9)
Artifacts for PVP:
Marsh’s Artifact – Magic AP
- (Magic AP +4)
Marsh’s Artifact – Magic Accuracy
- (Magic Accuracy +8)
PVE Lightstone Combo | |
---|---|
[Vicious Shadows] Fire: Predation Fire: Predation Fire: Shadows Fire: Strike | Total Combo Effects: Monster AP +13 Back Attack Damage +6% Critical Damage +3% |
PVP – Offensive Lightstone Combo | |
---|---|
[Target Openings] Fire: Rage Fire: Marked Wind: Lungs Fire: Strike | Total Combo Effects: All AP +10 All Accuracy +16 Maximum Stamina +100 Critical Damage +6% |
Useful Links/Credits
I highly recommend checking out the Twin Class Discord and Maegu Class Discord for resources about your class. The class discords always have the most up-to-date information and tons of experienced players that can help with questions or gearing advice. I would like to give a shoutout to the Mod and Helper roles in the Twin and Maegu discord for all their hard work gathering resources. I would also like to thank Naru for reaching out and offering to help with the creation of this guide. You can find additional resources below, I honestly cannot recommend enough to join the discord.
Useful links to check out:
- Official Maegu Forums
- Maegu Succession Combo Guide by Quendya
- Maegu Movment Guide by Qoald
- Maegu Succession Cheat Sheet by itmeBloo
- Maegu Succession PVP Combo by Horsey
PVP Montage Videos:
Credits Disclaimer: Since there are now 26 BDO classes, it is impossible for me to keep class guides fully maintained. My main class is Ranger and I don’t claim to be the best in any class. Therefore, I use resources and recommendations from the Class discords since (as all other players would agree) this is the best source. I also ask for advice from friends who are more experienced in the class. Where possible, I credit specific players for information such as Add-ons, and combos. However, sometimes there is no player mentioned as the original sharer. If there are any issues with credit or you would like certain information removed/changed, please reach out to me!